Showing posts with label wind waker. Show all posts
Showing posts with label wind waker. Show all posts
Tuesday, August 27, 2013
Wind Waker Contest
Here is my entry for the The Legend of Zelda Wind Waker HD fanart contest. This is the scene where Link encounter Phantom Ganon for the second time near the end of the game. I really enjoyed going agains this dude, the battle reminded me of the battle against Ganondorf from Ocarina of Time.
you can see the steps that I took here
Time: 5hours
Photoshop CS6
Wind Waker Contest steps
If your expecting a tutorial of what I do then its a little different, here I'm just dotting down points and just show you guys what my process is to making some of my art stuff
This piece is for the Legend of Zelda Wind Waker HD fan art contest.
I thought mines came out pretty cool, got a good atmosphere and a decent composition, I just hope I place, well I'm sure I'll place on the 50 winners that'll have their work shown at the concert, but I wanna be the top 5 so I can win the Wind Waker HD Bundle!!
This was a good practice for me to prepare for my side idea/project that I've been thinking about, will reveal more once I gain enough practice and more planning.
So first step is thumbnail, just getting some general idea of what kind of show I want to do.
Step 2: Rough sketch, try getting some atmosphere with the gradient background, figure out the perspective.
Step 3: Add texture to background, my textures were found at http://www.cgtextures.com/, you have to join to download the high resolution things but its free.
Step 4: the perspective was a bit weird so I played around with warp mode. I was able to get the dome like perspective, still very hard to do great perspective >_<
At this point I also finished up the coloring of the characters.
Step 5: Lets add smoke!! just adding fog and smoke effects to give it more dark cold feeling.
Step 6: I didn't like the dark borders (which were suppose to be the foreground pillars) but it just didn't look right so I just took it off and WALA! open space!
Step 7: Finally I just add some more special effects and make things more shiny glowy coolness.
DONE!
This piece is for the Legend of Zelda Wind Waker HD fan art contest.
I thought mines came out pretty cool, got a good atmosphere and a decent composition, I just hope I place, well I'm sure I'll place on the 50 winners that'll have their work shown at the concert, but I wanna be the top 5 so I can win the Wind Waker HD Bundle!!
This was a good practice for me to prepare for my side idea/project that I've been thinking about, will reveal more once I gain enough practice and more planning.
So first step is thumbnail, just getting some general idea of what kind of show I want to do.
Step 2: Rough sketch, try getting some atmosphere with the gradient background, figure out the perspective.
Step 3: Add texture to background, my textures were found at http://www.cgtextures.com/, you have to join to download the high resolution things but its free.
Step 4: the perspective was a bit weird so I played around with warp mode. I was able to get the dome like perspective, still very hard to do great perspective >_<
At this point I also finished up the coloring of the characters.
Step 5: Lets add smoke!! just adding fog and smoke effects to give it more dark cold feeling.
Step 6: I didn't like the dark borders (which were suppose to be the foreground pillars) but it just didn't look right so I just took it off and WALA! open space!
Step 7: Finally I just add some more special effects and make things more shiny glowy coolness.
DONE!
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